Crest

A Guild System Reimagined

An interactive exploration of a comprehensive redesign for the guild system in The Burning Crusade.

πŸ“œ The Founding: A Pact of Purpose

Creating a guild is a momentous act that defines its identity. This system replaces the simple signature with a formal declaration of intent, imbuing the guild with a unique character and strategic direction from day one.

The Foundational Choice

Foundational Choice

Your first, most critical decision: will your guild's strength come from overwhelming numbers, or from the surgical precision of a skilled elite?

Path-Specific Rewards

Path of the Horde Rewards

  • The Long March: Guild members gain a passive 10% movement speed bonus.
  • Mass Production: Unlocks a weekly quest to turn in common materials for Aetherium and Accord Points.
  • Field Repairs: Allows an officer to deploy a "Field Anvil" once per hour.

Path of the Few Rewards

Path Rewards

🏰 The Sanctum: A Bastion

The Guild Sanctum is a physical fortress a guild must conquer, build, and defend. It is an earned symbol of power, a customizable home base in a hostile world.

Guild Sanctum

🌳 The Guild Accord

The Guild Accord is a guild-wide talent system. Guilds collectively earn Accord Points (AP) to unlock permanent bonuses. Spend points below to explore the possibilities.

βš”οΈ The War for Outland

The endgame is a suite of high-stakes PvP objectives that generate epic, unscripted conflict and player-driven stories.

🌍 Dynamic World Content

To make Outland feel like a persistent, ever-changing battlefield, new dynamic events will regularly spawn, encouraging world PvP and providing alternative progression paths.

Dark Portal Defense

Dark Portal Defense πŸ›‘οΈ

Periodically, a powerful Legion commander will attempt to reopen a secondary rift near the Dark Portal. Guilds must rally to defeat waves of demons and the final boss.

Supply Caravan Skirmishes

Supply Caravan Skirmishes πŸ“¦

NPC caravans carrying valuable "Badge Shipments" traverse contested zones. Guilds can sign up to either escort their faction's caravan or set up camps to raid the enemy's caravan. Success grants participants Badges of Justice and valuable crafting materials.